This is where technical articles and notes are stored.
Mostly about colour science, with some code and other miscellaneous things.
Technology evolves with each passing day, knowledge renews without cease;
No single voice can offer perfect truth. Seek independently, and verify with care.
A seemingly redundant parameter: The role and correct writing method of Alternate HDR Headroom in the ISO 21496-1 standard
Use LibRAW to break down RAW components, then manually piece together a usable DNG file with PiDNG.
(Flash news) ImageCodecs now supports colour space and transfer function parameters.
Visual Matching Experiment and Tone Mapping based on CAM16-UCS
A bold attempt at a super-high-spec product from a mysterious little workshop, only to suspect I’ve bought a monitor that has passed through eighteen hands.
Notes in installation of WSL2 for Codex, unknown issue about Hyper-V
Breaking down an innovative tone mapping algorithm and exploring how it balances luminance compression with detail preservation.
A guide to my Zotero setup, focusing on ‘simplicity’ and ’efficiency’ with plugins
A mathematical proof: what does the reflectance of a ‘perfect pigment’ look like?
Say goodbye to messy proprietary formats — ISO 21496-1 brings a unified specification for Gainmap HDR images